Devlog 4 Starting production and finishing prototyping!
Devlog 4
Art
It's production timeeee. This week we we're excited to finally start creating assets for in the game and finalizing character designs! We're proud to show you the final designs of our office worker and cleaning lady.
Programming
Unfortunately, our previous prototyping efforts fell short last week, because we got sidetracked too much by the chaos destruction. Because of this, we had to spend another week prototyping to make sure we could actually pull this off. Firstly, we focused on proper item interaction. The player can now punch objects, as well as pick them up, and throw them. Picking up an object finally works properly, and the object will float above the player’s head for as long as the button’s being pressed. When the button’s released, the object gets thrown and when it collides with anything, it takes damage.
Multiplayer
We've implemented Multiplayer! for some reason it's important for a local multiplayer game. It currently spawns the same amount of players as connected (Xbox , can be emulated) controllers. Do note you need at least 1 controller to play. Since it's local multiplayer, we thought it would be more fun with a centralized camera so we have a scaling camera depending on the distance between players capped above and below.
Thank you all for reading and hope to see you next week!
Files
Get Rage In The Office
Rage In The Office
Slam That Desk
Status | Released |
Authors | SebastianMax, stevedumortier, Roksolana Khrouchtch, bvanquaethem |
Genre | Action |
More posts
- Devlog 11 The EndMay 28, 2024
- Devlog 10 Final WeekMay 23, 2024
- Devlog 9 End of the Last Sprint!May 16, 2024
- Devlog 8 Middle Of Second SprintMay 10, 2024
- Devlog 7 Beginning of Second SprintMay 02, 2024
- Devlog 6 End of the First SprintApr 25, 2024
- Devlog 5 Fully Beginning ProductionApr 18, 2024
- Devlog 3 Finishing our prototyping phase.Mar 21, 2024
- Devlog 2 Further Documentation and ExperimentationMar 14, 2024
Leave a comment
Log in with itch.io to leave a comment.