Devlog 11 The End
Devlog 11
This is it (for real this time),
we have come at the end of a long journey. After this, there will be no more updates to the game as we will move on to other projects. But before we let you go, there were still a couple of changes made.
Gameplay
To prevent one player being in the lead and the other players having no way to catch up, we added a score stealing mechanic. Now whenever you punch someone or hit them with an object, you will steal some of their points so that you can go after the one in the lead and take them down.
Visually
Each player will now highlight the object which they are targeting to make it clear what they will be punching or picking up. Animations should now also be fixed so that they no longer play when they shouldn’t. And the level got some post-processing effects to tie everything together.
With this we say our final goodbyes, we want to thank you for following our journey, and we sincerely hope you enjoy our game
Files
Get Rage In The Office
Rage In The Office
Slam That Desk
Status | Released |
Authors | SebastianMax, stevedumortier, Roksolana Khrouchtch, bvanquaethem |
Genre | Action |
More posts
- Devlog 10 Final WeekMay 23, 2024
- Devlog 9 End of the Last Sprint!May 16, 2024
- Devlog 8 Middle Of Second SprintMay 10, 2024
- Devlog 7 Beginning of Second SprintMay 02, 2024
- Devlog 6 End of the First SprintApr 25, 2024
- Devlog 5 Fully Beginning ProductionApr 18, 2024
- Devlog 4 Starting production and finishing prototyping!Mar 28, 2024
- Devlog 3 Finishing our prototyping phase.Mar 21, 2024
- Devlog 2 Further Documentation and ExperimentationMar 14, 2024
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